
Personal Definition of "75%" – My personal definition on a "75%" deck is essentially a singular deck is flexible enough to perform on both casual and competitive tables. If some colored staple feels missing, that's likely because it's housed in another deck in the suite I felt was just better for it (or I just lack it in my collection, I don't have everything, after all). I also try to diversify card options across decks, so while there are staples I play across all decks (mostly colorless artifacts and lands), I try to keep a variety of colored cards (and for those I don't I even try to get different art/frames to compensate) across my decks. A lot of these small factors go a ways to lower the power level of my decks in small doses. Personal Quirks - I have some small aesthetic quirks, the most common easy example being I don't play off-color fetchlands and I don't play ABUR duals because they can't be foiled.

The game is just way too big (and getting bigger faster every year now) for me to cite random alternatives nowadays, especially with prices also randomizing on their own scales. I merely used my own high-powered examples because I have it, nothing more. My decklists often contain a lot of high-powered, cEDH-worthy cards that can be easily deemed unaffordable to the random viewer seeing the guide at any given time, but I do not feel the need to feature budget options as those change with the times, as my focus on presenting the guide is to establish an understanding of what role does a card play in the deck, and the discerning player with the understanding should be able to find their own substitutes for that role within their own budget/collection/time. High-Powered Cards – When I started Re:Commanders in 2015 I was already sitting on 11 years' of collection, including 4 years within the format that already assembled a structural skeleton for most of my decks. Generally, Re:Commander decks / guides follow these rules: In fact, my updates will be sporadic as in recent years I've had less and less time to play the game due to commitments. I've written out these guides roughly with the primer style guide, but they are not meant to be primers.


Freyalise, the Oathbreaker is part of Re:Commanders, a suite of eight decks I've established since 2015 with the intent to "retire" from the game/format, with its stability permitting me to bling my own decks out as my own vanity project.
